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Lifeline Official Trailer

This game is purely text based, so there was no gameplay to draw from, Instead after playing and the research phase I tried to convey the sense of desolation and desperation in the storyline with abstract sound and interaction samples.

Client/Production

BIG FISH GAMES
 

Process

Game Capture

Sound Design

Creative Direction

Illustration

Visual F/X

Edit

Software

Adobe After Effects

Adobe Premiere

Adobe Photoshop

Adobe Audition

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